top of page
Originally from the Netherlands, I have been working in animation and video game industry for the last five years in Austria, Ireland and the UK. In 2016, I graduated from the Digital Animation and Visual Effects School at Universal Studios, Florida USA.
I am proficient in primary tools such as Maya, Unreal Engine, Substance, Photoshop, ZBrush and always looking to learn new ones.
In my spare time I enjoy World War II, cyberpunk and science fiction movies, books or podcasts, or playing the latest video game releases whenever I get a chance to step away from my desk.
I love my work and feel lucky that as a 3D artist I get to help drive the future of how content is created and perceived globally.
bottom of page